Game Design & Producing

Core team

We have a highly talented team producer and game designer with extensive experience in a wide range of genres and platform types.

Nikita Novokreshchenov
Producer with 8+ years of experience. Worked for companies like My.com, Rocket Jump, Game Insight, Kefir, AppQuantum, Wargaming, Gaijin

Alexander Kuznetsov
Working in the gaming industry for 8 years. Worked at Webgames, Rocket Jump, Towards Mars, InQuake Softworks, META Publishing.

Core competencies

  • New project development
  • Market research including audience and trends
  • Reverse engineering
  • Design documentation
  • Game economics, monetization and balance sheets
  • Liveops and analytics
  • Audit and management of existing projects

Project experience

  • Enlisted - game event design and implementation
  • Jurassic Survival - product management and systems design
  • Imperial War of Tomorrow - game balance and competitive mechanics design
  • Versus Next Fight - preparing for soft-launch, game economy and balance audit and polishing
  • WarHold - conceptual design and full development support
  • Under Siege - level and narrative design, live-ops
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