We are looking for an Unreal Engine Developer (UE 4/5) to work remotely on an Unreal Engine game project for a major international publisher.
Role:
Implementing the user experience and technical layer functional with Blueprints and C++ in Unreal Engine
Integrate content assets into project
Assist in the implementation of our standard operating procedures
Control code quality and itegrity
Understand the complexities involved in project planning, scheduling, and resource allocation
Ensure quality is kept high throughout the game development pipeline
Close interaction with the team
Requirements:
Experience as a UE 4/5 developer - 3+ years
UE Blueprints and C++
Base game functional (GameMode, Controller, Character, Components etc)
Multiplayer (replication, authority, client/dedicated server etc) OnlineSubsystem, HTTP/JSON functional
DataTables, DataAssets, AnimationBlueprints, UMG
Version control system (Git)
PixelStreaming, Blockchain, AWS experience would be a plus
Conditions of employment and advantages of working in Decartel team:
An international distributed team that works remotely from all over the world
An interesting and challenging project
Flexibility in the terms of cooperation, taking into account the individual needs of employee
Enhancing your career, developing your skills, and constant growth
When applying, please attach your CV and portfolio to the letter.