We are looking for a Game Designer to work remotely on an Unreal Engine game project for a major international publisher.
Role:
Game systems and mechanics design
Develop and enhance gameplay mechanics and features
Game analytics and analysis of new mechanics results
Develop and maintain design documentation, including mechanics, story and guidelines
Provide creative solutions to game design problems
Ensure quality is kept high throughout the game development pipeline
Requirements:
Experience as a Game Designer - 2+ years
Elaborate experience in Unreal Engine and Unreal Engine Blueprints
A good command of game balancing, monetization
Strong critical thinking and analytical skills
English for technical purposes
Conditions of employment and advantages of working in Decartel team:
An international distributed team that works remotely from all over the world
An interesting and challenging project
Flexibility in the terms of cooperation, taking into account the individual needs of employee
Enhancing your career, developing your skills, and constant growth
When applying, please attach your CV and portfolio to the letter.